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How to Build the Next Great Social-Centric Entertainment Brands

Movies & TV
How to Build the Next Great Social-Centric Entertainment Brands
This may seem like forever ago in social media years, but in 2020 when Friends left Netflix, it seemed like one of culture’s biggest moments. Everyone from Variety to Time Magazine treated it like a national tragedy.
But in social media especially, it took on a life of its own, becoming a reminder of the platform’s power within the entertainment ecosystem, where the value of IP is not just in licensing but in holistic brand building.
For a long time, the entertainment industry has been trying to tap that potential, making social media more central to the way it thinks about creating, distributing and promoting movies, TV shows and other content. And while there have been individual successes over the years — the “Barbie” movie seemed tailor-made for social success — this effort has mostly fallen short.
The reason for this misstep is simple: Most entertainment companies are legacy media brands that still think about “entertainment” within the confines of legacy platforms. For example, even modern TV companies start from a place of creating shows for broadcast and promoting them there as well.
But this misunderstands the current media landscape, where social media is statistically the most dominant form of mass communication. Some studies predict there will be more social users than TV viewers in the U.S. by 2025.
Entertainment companies must think about social media as the core component from which everything else radiates, or they risk becoming irrelevant.
The End of the Watercooler Show Streaming services have turned TV and movies into a digital commodity — mobile, shareable and able to be dissected and discussed in depth on digital platforms of all types. This has completely changed the way people discover entertainment while increasing the speed of the conversation around it. Why wait to discuss shows the next day around the “watercooler” when you can have that conversation instantaneously?
Audiences have also changed in some pretty drastic ways. Everyone in entertainment — from production companies to actors and directors to animators and VFX artists — has to reckon with the radical shift in the nature of fandom.
Parasocial relationships are more common, with some studies estimating that 51% of Americans have been in one. This is significantly exacerbated by people’s ability to talk directly to anyone in entertainment via social media and brands encouraging this dynamic.
Not only are traditional watercooler shows over, but gone, too, are the early days when it was enough for Paris Hilton to document her life on reality TV. People want more and more access.
Going Social-Centric The entertainment industry needs to do a better job of thinking about what is actually going to drive the conversation about its studios, movies, shows and actors on social, formalizing consistent strategies aligned to the expectations of social media audiences.
For fans, TV and movies are no longer the center of the entertainment media landscape, and social access is no longer an afterthought — and Hollywood needs to start acting accordingly. As more and more people come to experience the world through a social media lens, the industry’s future may depend on it.
Jason Mitchell is the co-founder and CEO of social media agency Movement Strategy.

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